[Unity] Rythm Adventure
After more than one year messing with HTML5, I decided to come back to Unity, since their UI and 2D features have been improving a lot since the v4.3.
So here comes RythmAdventure, a prototype (for now) of a Rythm RPG for Android.
The principle is quite simple : round notes comes from the left or the right ( according to whether you’re attacking or defending ), and you have to hit the buttons at the bottom with the rythm. More accurate hits give more power.